Gruny
Asset creator for Cities: Skylines 2
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Shaping Virtual Worlds My passion for City-Building Games

My passion for city management games began in 1989, with the discovery of Sim City. As soon as I could design and manage my own virtual city, I was completely captivated. Since then, I’ve explored a wide variety of simulation games such as Theme Park, Rollercoaster Tycoon, Transport Tycoon, CitiesXL, Planet Coaster, Transport Fever and many others. Each of these titles offered me new perspectives on shaping worlds and watching them evolve. Whether it’s visitors discovering a new attraction or employees rushing to catch transport, the immersive experience of these simulations has always fascinated me.

My name is Chris, but in the Cities Skylines community, I am mostly known as Gruny. Graphic designer working in an agency, I dedicate my free time to creating assets for Cities Skylines 2. Drawing on my experience in graphic design and some basics in 3D modeling, I started modestly in 2018, designing cubic shops that could be integrated into buildings using the MoveIt mod. Although my first attempts were quite simple, they quickly met with some success within the community. Other creators then offered me advice, and this spirit of sharing encouraged me to continue.

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Underground parkings

Parking

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Résidence des Cèdres

Signature building

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Petit Forestier

Signature building

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Supermarket

Signature building

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Aquitania houses

Residential growables

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Mcdonald's

Signature building

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